November is National Game Design Month!

Last year I took the NaGaDeMon challenge and smacked that puppy up and and down the street. You start designing a game on November 1, and it’s done by November 30 in every respect; design, playtesting, components, etc. If you can’t play that sucker after Thanksgiving, you’ve lost the challenge.

Not sure if I’ll be able to step up to the plate this year (but I might), but I did want to remind you all that the event is being held this year as well. It really was a hoot to do last year, and it really focuses your energy when you’ve got that sort of deadline staring you in the face.

If you’ve got something inside you waiting to get out, this is your opportunity! Unless you want to try the “Alien Surprise” at Gus’s Galaxy Grill, of course…

Written by 

Wargamer and RPG'er since the 1970's, author of Adventures Dark and Deep, Castle of the Mad Archmage, and other things, and proprietor of the Greyhawk Grognard blog.

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