Presenting the Guru
For the finale in my series of articles on Zihindia, the land beyond the Sea of Dust, I am pleased to present the Guru split-class. Swamis with high ability scores are able to split into the Guru class (much as Read More
For the finale in my series of articles on Zihindia, the land beyond the Sea of Dust, I am pleased to present the Guru split-class. Swamis with high ability scores are able to split into the Guru class (much as Read More
With Wizards of the Coast’s initiative to strip monsters and fantasy races of their default alignment preferences, I thought it would be interesting to talk about the first non-evil drow character. No, this isn’t about Drizzt Do’Urden, although you might Read More
We’re closing in on the final installments of my series on Zihindia, the land beyond the Sea of Dust. Today we have four more deities, and several new magic items based on Indian folklore and Bollywood excess. Only one more Read More
It seems like the question should be an easy one to answer. The Horned Society, which was an evil realm that rose in the west-central area of the Flanaess and was eventually conquered by Iuz in the Greyhawk Wars, should Read More
I’m always on the prowl for figures that I can use in my Greyhawk game. In particular, I keep an eye out for lesser-seen types of figures to represent Olman, Touv, and other non-European-based characters. So when I saw these Read More
Historically, most pre-Christian polytheist religions had pantheons that were led by some sort of all-father, or a mother-father pair. In the Indo-European pantheons, this was often a sky father and an earth mother type deities. Given the division of the Read More