Dragon Types
A couple of months ago, I posted a few thoughts about dragons, certainly the most iconic monster of the game (and with a name like Dungeons & Dragons, you can hardly blame it). As is my wont, I’ve been ruminating Read More
A couple of months ago, I posted a few thoughts about dragons, certainly the most iconic monster of the game (and with a name like Dungeons & Dragons, you can hardly blame it). As is my wont, I’ve been ruminating Read More
One of the things that’s always puzzled me is why, when WotC was putting together the System Reference Document (SRD) for Dungeons and Dragons 3.X, they took several creatures out of public circulation by name, by declaring them as part Read More
The eleventh level was the home of the most powerful wizard in the castle. He had Balrogs as servants. The remainder of the level was populated by Martian White Apes, except the sub-passage system underneath the corridors which was full Read More
So I’m busily in the process of outlining the three core books that will form Project Shibboleth; a Players Guide, a Game Masters Guide, and a Bestiary. That has caused me to give some serious thought to how the monsters Read More
Dragons are, of course, as iconic a piece of the game as can be imagined. Hell, they make up half the name. Dragon magazine came up with a few excellent ideas for the scaly beasts: I note with particular fondness Read More
Honestly, what is the difference between an orc, a hobgoblin, a goblin, a kobold, and a gnoll? It’s not hit dice; they range from 1-1 to 2 HD, hardly a vast range (3+1 if you include bugbears, but the point Read More