Organization of Spells
For the longest time, I defended the AD&D organization of spells by class and level as being the best way to do things. It made more sense, I argued, when selecting a character’s spells for the day. However, at the Read More
For the longest time, I defended the AD&D organization of spells by class and level as being the best way to do things. It made more sense, I argued, when selecting a character’s spells for the day. However, at the Read More
Double Exposure, the folks who run the Dreamation and Dexcon conventions in Morristown, NJ, are offering a special deal for folks who want to sign up early for both conventions. Save $23 off the price of “complete” memberships at both Read More
Last week I said there were two movies that actually scared me when I was a kid. John Carpenter’s Halloween was the other one, and quite appropriate to today’s auspicious date! This is another movie that doesn’t try to include Read More
As I’ve been writing and writing (and writing) for Adventures Dark and Deep™, a thought has steadily lingered in the back of my mind. A question about the ultimate direction of the project. Specifically, ADD could be its own, stand-alone Read More
I thought this was an incredibly interesting little factoid: In Q3 of 2010, Dungeons and Dragons was tied in sales with Pathfinder. I’m not sure where ICv2 gets their information from, but there doesn’t seem to be any reason to Read More
The Mountebank, a sub-class of thieves for the upcoming Adventures Dark and Deep™ game, is now available as a sneak-peek pre-playtest pdf file. He’s a con-man, purveyor of patent medicines, and hustler, who picks up a smattering of spells starting Read More