Soliciting a little input here, for Adventures Dark and Deep™. It occurs to me that I have two choices when it comes to the melee “to hit” tables:
- 1 table, and a chart listing modifiers (as in, 6th level clerics get +X, d12 HD monsters get +Y, etc.).
- 10 different tables; one for each different class and hit die type of monster
I think the choice is pretty clear-cut, but I wanted to put it out there as a sanity check. Any watertight arguments for or against either approach? And before anyone chimes in with it, THAC0 is not an option.