Wargamer and RPG'er since the 1970's, author of Adventures Dark and Deep, Castle of the Mad Archmage, and other things, and proprietor of the Greyhawk Grognard blog.
21 thoughts on “I Love Mapping (now with visible picture!)”
I can’t see the pic, Joe!
And my word verification is “undeadi”!—perhaps relevant to your level? π π
Allan.
I only see a Pictures from Sprint Error message.
Whoops! That’s what I get for trying to just link to my picture, rather than uploading it. Should be okies now.
It certainly looks suitably extensive!
Wow, you have been busy. Nice maps!
Wow! That’s a lot of Castle Greyhawk. Just remember you’re going to have to stock all that at some point. π
But I suppose if something’s worth doing, going all out is the way to go.
That’s a lot of Castle Greyhawk.
Only about three levels or so. And some of what you see in the photo aren’t the final maps; they’re rough drafts.
So, when do we get to see bigger pics? π π
Allan.
Yowza! That looks awesome! I suck at map-making mainly because I have no patience in the design process. So I appreciate the amount of energy you spent to make those maps. Good work!
*squint*
Dang, that’s some dense mapping. I haven’t squished rooms together like that since playing Dungeon Keeper. What’s the rationale? Successive periods of expansion and remodelling, or just the sheer labour of carving out tunnels and rooms?
What’s the rationale? Successive periods of expansion and remodelling, or just the sheer labour of carving out tunnels and rooms?
The rationale is that an insane demigod with an inscrutible sense of humor just wanted it that way “because”. π
I’ll be expecting to see a half-page write-up per room…
Just remember you’re going to have to stock all that at some point.
Wait, what?
π
Wow, I like maps too. Just wish I drew more instead of just looking at them.
What’s that product that I think says “Store Rooms”? I want a many page supplement that features nothing but storerooms.
@Chris I don’t think that’s so dense at all. Look at all that greyed in rock area.
What’s that product that I think says “Store Rooms”? I want a many page supplement that features nothing but storerooms.
That’s one of the books included in the late lamented “Castle Zagyg: The Upper Works”. It details the first level of the dungeon complex.
Coincidentally, my own effort will begin with level two.
What hath I wrought?
The map for Level 2 is now complete, and I’ve started keying it. All 181 rooms. Yikes!
Very nice! Excitement: building.
Holy crap that looks awesome! I bow before you.
Any updates yet? π π
Allan.
I’m making great progress, and hope to meet my self-imposed deadline of the end of the month.
Nice looking drafts in the photo, I’m looking foward to your updates. Your maps are way better than my lousy 2nd level that I drawn 3 times now.
I can’t see the pic, Joe!
And my word verification is “undeadi”!—perhaps relevant to your level? π π
Allan.
I only see a Pictures from Sprint Error message.
Whoops! That’s what I get for trying to just link to my picture, rather than uploading it. Should be okies now.
It certainly looks suitably extensive!
Wow, you have been busy. Nice maps!
Wow! That’s a lot of Castle Greyhawk. Just remember you’re going to have to stock all that at some point. π
But I suppose if something’s worth doing, going all out is the way to go.
That’s a lot of Castle Greyhawk.
Only about three levels or so. And some of what you see in the photo aren’t the final maps; they’re rough drafts.
So, when do we get to see bigger pics? π π
Allan.
Yowza! That looks awesome! I suck at map-making mainly because I have no patience in the design process. So I appreciate the amount of energy you spent to make those maps. Good work!
*squint*
Dang, that’s some dense mapping. I haven’t squished rooms together like that since playing Dungeon Keeper. What’s the rationale? Successive periods of expansion and remodelling, or just the sheer labour of carving out tunnels and rooms?
What’s the rationale? Successive periods of expansion and remodelling, or just the sheer labour of carving out tunnels and rooms?
The rationale is that an insane demigod with an inscrutible sense of humor just wanted it that way “because”. π
I’ll be expecting to see a half-page write-up per room…
Just remember you’re going to have to stock all that at some point.
Wait, what?
π
Wow, I like maps too. Just wish I drew more instead of just looking at them.
What’s that product that I think says “Store Rooms”? I want a many page supplement that features nothing but storerooms.
@Chris I don’t think that’s so dense at all. Look at all that greyed in rock area.
What’s that product that I think says “Store Rooms”? I want a many page supplement that features nothing but storerooms.
That’s one of the books included in the late lamented “Castle Zagyg: The Upper Works”. It details the first level of the dungeon complex.
Coincidentally, my own effort will begin with level two.
What hath I wrought?
The map for Level 2 is now complete, and I’ve started keying it. All 181 rooms. Yikes!
Very nice! Excitement: building.
Holy crap that looks awesome! I bow before you.
Any updates yet? π π
Allan.
I’m making great progress, and hope to meet my self-imposed deadline of the end of the month.
Nice looking drafts in the photo, I’m looking foward to your updates. Your maps are way better than my lousy 2nd level that I drawn 3 times now.