Given that the next release of the Castle of the Mad Archmage will be happening in the next few days, I thought I would treat you to some of the extraordinary mapping work that the extremely talented Joe “Jaerdaph” Bardales has kindly consented to contribute to the project. He is producing the “classic blue” maps that will now be found in the WG13 pdf modules, but in addition he has created poster-sized maps of levels 2 and 3; amalgamations of the hand-drawn maps that I created and he re-drew electronically.
So here, to whet your appetites for what is about to come, are levels 2 and 3 of the Castle of the Mad Archmage, in poster format. Click on the thumbnail to get the large version.
Absolutely beautiful! I just showed them off at work here. 🙂
Those maps are cool but I think I have to adjust my monitor. That blue is boiling away my retinas.
Whaddyano, it really was the monitor. Someone jacked the brightness way up and I hadn’t noticed yet.
Awesome stuff! Looks very useful as a generic “fill your own rooms here” map as well.
Awesome.
Geeze, Zachary! Where do you work?
Those are awesome maps. ::tipping my hat to Jaerdaph::
Yeah, I think you can see why the hand-drawn maps are going to be replaced with these beauties.
I’m still doing the original cartography, of course. But Jaeraph’s work is just phenomenal.
ADT. I'm organizing a D&D game for some folks here. 🙂 It was a nice exhibit A. 🙂
Very cool!
Very keen.
I just today finished doing up a map in my Underland dungeon the same way. It took me a helluva lot longer than I thought it was going to, but there’s just something about those blue maps. A siren song to adventure.
What does Jaeraph use to do them? Maybe it’s easier than my method.
Very nice! 😀
Allan.
I believe he uses CC3, but I confess I know little about such newfangled things.
Joseph said
I believe he uses CC3, but I confess I know little about such newfangled things.
Ah. I’m probably doing it the hard way using Illustrator.
That bottom one makes my brain hurt. In a very good way.
Fantastic design, beautifully rendered.
I know I’m late to this post. But really, really nice.
Those maps are fantastic! wow.
OUTstanding! Of course, I’m a sucker for maps. But I have to say I’m pretty impressed with all the work going on here.