13 Days of Halloween: Day Four


PYRE WRAITH

FREQUENCY: Rare
NO. APPEARING: 1 (or 11-20)
ARMOR CLASS: 2
MOVE: 9”
HIT DICE: 3+1
% IN LAIR: 100%
TREASURE TYPE: U
NO. OF ATTACKS: 4
DAMAGE/ATTACK: 2-7
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: Standard
INTELLIGENCE: Very
ALIGNMENT: Neutral
SIZE: S
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil

Pyre wraiths are a unique combination of undead and elemental formed from a specially constructed funeral pyre or cremation fire. They are usually imprisoned in a funeral urn, whence they are incapable of escaping. However, if freed, they will lash out at any living beings in the vicinity, in a blind rage at their undead status. They are usually encountered singly, but in a crematorium or columbarium, they can be found in large numbers.

Pyre wraiths are able to cast fireball and fire charm once per round. Although they appear as some sort of fire-based elemental, they are, in fact, undead creatures and thus are immune to the usual mind-affecting magics as other such creatures. They are immune to fire-based attacks, although cold and water based spells do double damage. Only weapons of +1 or greater enchantment can harm them. They appear as pillars of fire, lashing out with tentacles of flame; any flammable substance or object struck by a pyre wraith must make a saving throw vs. (normal) fire or burst into flames itself. Clerics turn them as if they were shadows.

Written by 

Wargamer and RPG'er since the 1970's, author of Adventures Dark and Deep, Castle of the Mad Archmage, and other things, and proprietor of the Greyhawk Grognard blog.

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