While miniature war-gaming has never been able to claim a place in the mainstream, it has influenced almost everything we think of as gaming today.
The game designer Gary Gygax, in a foreword to a 2004 edition of the book, credits “Little Wars” with influencing his own set of rules for medieval-period miniature wars, Chainmail — which in turn became the basis of a slightly less obscure role-playing game: Dungeons & Dragons.
Video games can provide rich worlds of entertainment, yet there is something just as immersive about pushing miniature soldiers around a lawn, carpet, or 4-by-8-foot plywood battlefield decorated with toothpick fences and cardboard hills.
Also, please don’t forget the Adventures Dark and Deep Bestiary Kickstarter going on right now! 900 monsters, suitable for most OSR-type games, all under one cover. Can you help get us to having an illustration for each and every one?
1 thought on “100th Anniversary of HG Wells’ “Little Wars””
It's a shame that they don't seem to make toy cannon that fire anything any more.
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