Finishing Up the Baklunish

And so we come to the end of my series of articles detailing the Baklunish. What began as a project to map out some gods turned into a much bigger project, with maps, and a Guide, and new monsters, and a pantheon of twenty deities fleshed out similarly to that in the original Gold Box.

I’ve also really expanded my “Dragonne Magazine” material, and I think I’m going to keep that format as my preferred way to put my personal stamp on what a mid-80’s World of Greyhawk might have looked like if Gary had stayed at the helm.

So here, for your reading pleasure, I present the sixth in my series of articles on the Baklunish:

Click here to download

In addition, as I’ve gone through the series, I’ve gone back in some cases and made minor (or sometimes major) changes and corrections to previous entries in the series. If you want to make sure you have the full and most recent collection, here are the previous editions for your use:

Part onepart twopart three, part four, and part five.

As for what’s next, I might take a break from this sort of thing and move on to more conventional posting, but I definitely would like to use this same sort of format to move on to other parts of western Oerik, such as the Celestial Imperium or Zindia (or as I call it do make it slightly less awful, Zihindia). We’ll see where inspiration takes me.

For now, though, I hope you have enjoyed this series as much as I have, and take a look at the final installment.

Written by 

Wargamer and RPG'er since the 1970's, author of Adventures Dark and Deep, Castle of the Mad Archmage, and other things, and proprietor of the Greyhawk Grognard blog.

3 thoughts on “Finishing Up the Baklunish

  1. Bravo!
    I have enjoyed every entry to the pantheon, old and new. You even made Geshtai interesting to me! These new gods are definitely canon for my home games from here onward!

  2. You’ve really captured the spirit of Gygaxian Greyhawk with this series, Mr. Bloch. It’s got enough detail to fire people’s imaginations, but it’s not so detailed that they can’t add their own elements to it, such as fleshing out the demihuman communities that also exist in those regions.

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