One of the most-anticipated projects I’ve ever worked on is my forthcoming Q2 Web of Souls, which is intended to function as a substitute for the (in my opinion) disappointing Q1 Queen of the Demonweb Pits. In my conception, the PCs are in Lolth’s domain to finish the imprisonment of the Elder Elemental God, acting as Lolth’s patsies, but in the process learn of her own plans to invade the Flanaess, and must then try to stop them both.
The module is right on track to be delivered this March, but I thought you all might enjoy a sneaky peaky of one of the monsters that populates Lolth’s web in the Abyss. It’s based on a real-world critter called the crab spider, but taken a bit more literally. Oh, and they fly, too (in the real world; just think what they do in the Abyss!).
So without further ado, I present to you the Giant Abyssal Crab Spider. Enjoy!
Spider, Giant Abyssal Crab
FREQUENCY: Very Rare
ARMOR CLASS: 3
HIT DICE: 4
% IN LAIR: 80%
TREASURE TYPE: J, N
NO. OF ATTACKS: 3
SPECIAL ATTACKS: Poison, sheet web
SPECIAL DEFENSES: None
MAGIC RESISTANCE: Standard
ALIGNMENT: Chaotic evil
PSIONIC ABILITY: None
Giant Abyssal crab spiders are truly horrific. Not only are they sheep-sized spiders with a heavy exoskeleton and massive foreclaws, but they have a unique ability to spin a sheet-like web which can be used to fly along the chaotic air currents of the Abyss (or the Prime Material Plane, if they happen to be brought to that plane through some means).
Crab spiders attack with their heavy foreclaws and bite, which is poisonous. Those bitten must make a saving throw vs. poison or fall into a deep coma for 1-6 turns. Once per round it can spin a sheet web. This web can either be used as a sort of “wing” to pick up a breeze and allow the spider to fly (agility class E), or to cover an enemy, equal to the 2nd-level magic-user spell web, but with a 16” total volume.